The scoring system in squash is relatively straightforward, and the game is governed by specific rules set by the World Squash Federation (WSF). Squash is typically played as a best-of-five games match, and the first player to win three games wins the overall match.
Each game is played to 11 points, meaning the player who reaches 11 points first wins the game. However, there is a unique scoring system known as "point-a-rally," where players can score points on every rally, regardless of whether they are serving or not. This means that if a player wins a rally, they earn a point, and the server continues serving until they lose a rally. In the past, squash used a "hand-in-hand-out" scoring system, where only the server could score a point, and the server rotated after each rally.
To win a game, a player must have a two-point advantage over their opponent. If the score reaches 10-10, it's called a "tie-break" situation, and the players continue playing until one player has a two-point lead (e.g., 12-10, 13-11, etc.)
The match is played on a rectangular court with four walls, and players must take turns serving. The server must stand within the service box and hit the ball directly to the front wall above the service line. The ball must then travel to the opposite back corner of the court, landing within the designated area (the "quarter court"). If the serve is successful, the receiving player must hit the ball back before it bounces twice to keep the rally going.
Players must alternate hitting the ball to the front wall, keeping it in play by bouncing it off the side and back walls. The ball must remain below the out line and above the tin (the lower part of the front wall). If the ball hits the tin or goes out of bounds, the rally is over, and the opposing player earns a point.
Overall, the scoring system and rules of squash create a fast-paced, dynamic, and skillful game that demands agility, strategy, and precision from players.
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